Guild Wars 2 First Impressions: A Nice Change of Pace

This is a strange first impressions post for a couple of reasons. First, Guild Wars 2 will be three years old this year. I purchased the game when it launched in 2012, but only recently started playing it in earnest. So, it may be the absolute last “first impressions” post about GW2 on the Internet. Secondly, my highest level character is currently in his low 60’s, and though leveling in GW2 is a pretty fast process, that still represents a few months worth of playtime for me. My impressions have been developed over that period of time instead of the relatively shorter period spent on past reviews such as Wildstar, ESO, and Archeage. Truth be told, I prefer to spend more time in a game in order to provide a more well-formed opinion, but interest level and business model sometimes conspire against me.

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2014 Year In Review

 

I wasn’t going to do an end-of-year post, but after reading some from my fellow bloggers, I got the bug to re-hash some of the high points of 2014 from my perspective. Last year, I posted one called my LOTRO year in review, which was more focused on my LOTRO community involvement, but this year my involvement reached beyond LOTRO into the wider world of gaming and content production. I won’t bore you too much with a year’s worth of stuff that probably only …zero of you are interested in, but here are a few highlights, at least!

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Lego Minifigures Online First Impressions: Is Everything Awesome?

Ever since I played the first #Lego Star Wars game, I’ve been impressed by the ability of the franchise to merge intuitiveness, humor and interesting gameplay mechanics into recognized IP, while simultaneously building up their own brand to toddlers and adults alike. I’m also a big advocate of making sure the “big business” of video games doesn’t forget about kids it it’s quest for the almighty dollar. So it was with great excitement that I opened my inbox to find an invitation to the new Lego #Minifigures Online closed beta this past weekend.

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