LOTRO: Bloggers are Press, Streamers Aren’t

Participating in blogs, fansites and podcasts can be a tremendous experience. It can also be a little confusing when trying to determine where you fit in the grand ecosphere of press/new media/indie media. Just when you think you’ve got a good handle on your role, a new wrinkle is thrown into the equation. Video has stormed onto the video gaming/content creation scene thanks to accessible tools like OBS and Twitch. It was on one such stream a few weeks ago that I heard LOTRO community manager Frelorn make a statement that surprised me a little. Frelorn mentioned that the applications for the 2015 LOTRO Players Council would be going out soon. Upon questioning from the chat, he also validated that LOTRO streamers would be eligible to apply for the council. While this may not seem like a big deal to the casual observer, it does seem to draw an interesting line revealing who LOTRO considers “press”. Continue reading

EX-LOTRO Dev Shares Industry Insights

Well, that was unexpected. I’ve been involved with the game of LOTRO for about four years now, and have followed it fairly closely for my responsibilities on LOTRO Players for about two of those, but never have I read such an in-depth “first-person” viewpoint of the inner workings of Turbine as what was posted by ex-QA dev Aylwen in the LOTROcommunity forums – not to be confused with the official LOTRO forums – yesterday. Oh, we’ve heard grumblings and whispers and rumors, and we’ve read the glassdoor reviews, but never have we seen so much from the inside of the traditionally tight-lipped company. Aylwen claims to have no beef with his former employer, and seems to wax nostalgic as often as he criticizes.

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Massive Shutdown: Thoughts on AOL’s Impending Closure of Joystiq

Yesterday the rumors started circulating that media conglomerate AOL is planning to close down all sites associated with joystiq.com. A day later, and without any evidence to the contrary (including from AOL), it would seem that a closedown is imminent and that we will soon be without one of the staples in the games news industry.

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